The whole SDK, on-device model included.
Give
the
order.
VerbKit lets players command their units in plain words, spoken or typed. Every order is understood on the phone or headset itself and carried out by your engine.
Specifications
Swift for Apple platforms, a C API on every target, and one Unity package for all four. Typed orders everywhere. Spoken orders through each platform’s own on-device speech: Apple’s on iOS 26 and visionOS 26, Google’s on Android phones that have it, and VerbKit’s own transcriber on Quest.
Per call into your engine, measured on iPhone. Safe in the hot path.
Conditional and standing orders, played out over time by the SDK.
Your coding agent designs the orders and wires the SDK into your game.
Sequence
of play
The player says or types the order.
VerbKit reads it on the device, into orders you designed. When it isn’t sure, it asks.
Your engine carries it out: now, on a signal, or when a condition holds.